top of page

ARAKNA Z

ROLE

Level design

DESCRIPTION

I created a whitebox level around a base (Arakna Z). With the player character, enemies, and a few extra actors already created I was able to focus on the level itself. Using the mission system already implemented to provide lore and explanation to the goals. 

The concept is that you awake in an underwater facility without your memories (cliché I know) occupied by mutant zombie spiders. You slowly uncover the truth behind the facility and get to choose your own ending.

YEAR

2021

GENRE

First Person Shooter

PLATFORM

PC

bottom of page