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ARAKNA Z
ROLE
Level design
DESCRIPTION
I created a whitebox level around a base (Arakna Z). With the player character, enemies, and a few extra actors already created I was able to focus on the level itself. Using the mission system already implemented to provide lore and explanation to the goals.
The concept is that you awake in an underwater facility without your memories (cliché I know) occupied by mutant zombie spiders. You slowly uncover the truth behind the facility and get to choose your own ending.
YEAR
2021
GENRE
First Person Shooter
PLATFORM
PC
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